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3D Character Modelling3D Digital Design3d modelling3d printing3D Renderingcharacter designcharacterisationConcept Artcontemporary portraituredigital costume designDigital Doubledigital portraitdigital sculpturedisplacement mapelizabethan portraitfrancis baconMayaMental RaymudboxobservationPatrick Stewartpatrick stewart as francis baconsculpturetesselationUncategorizedZBrush
October 19, 2011

More elements and refinements

Creating textures with correct bump, displacement, specular, diffuse properties is a time consuming process. everything has to be tested and tweaked until near perfection. In the case of a photoreal scenario, If…
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3D Character Modelling3D Digital Design3d modellingcharacter designConcept ArtDigital Doubledigital portraitdigital sculptureelizabethan portraitfrancis baconLook and feelMayaMental RayPatrick Stewartpatrick stewart as francis baconscene settingsculptureZBrush
September 25, 2011

Props for the Portrait

Francis Bacon was the philosopher who formulated empiricism, which became the basis for the scientific method. I am placing the portrait in an Observatory and the Props will contain references to the…
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